Game Engine Development with C++ and OpenGL

game-engine-development-with-c-and-opengl

Build a full 3D game engine from scratch using C++, OpenGL, physics, audio, UI, and modern engine architecture

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What you'll learn
  • Build a complete 3D game engine in C++ and OpenGL from scratch
  • Implement rendering, shaders, and real-time lighting systems
  • Create physics, audio, and animation subsystems using modern libraries
  • Design a data-driven scene system with JSON-based loading
  • Build a modular component-based architecture for GameObjects
  • Develop a full UI framework with buttons, text, and responsive layouts
  • Integrate input handling for player control and interactive gameplay
  • Combine all systems into a working 3D game prototype inside your own engine