Embedded Rust Development with STM32: Absolute Beginners

Master safe, modern embedded systems in Rust with bare-metal, FFI, drivers, crates & projects on STM32 microcontrollers

Embedded Rust Development with STM32: Absolute Beginners

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What you'll learn
  • Rust programming language from scratch
  • Build your first bare-metal Rust application from scratch
  • Learn how to set up the Rust toolchain for building firmware that runs on ARM Cortex-M microcontrollers
  • Write your own linker script and startup file, and understand how memory layout and bootstrapping work in embedded Rust
  • Use cargo-binutils to inspect and analyze ELF files
  • Set up a modern and efficient workflow using VS Code to build, flash, and debug your Rust code with embedded targets
  • Using and understanding core embedded Rust crates
  • Log and debug efficiently in resource-constrained environments
  • Get hands-on with ARM Cortex peripherals like SysTick and ITM using the cortex-m and cortex-m-rt crates
  • Rust FFI: Create safe Rust APIs to interface with existing C libraries, making it easier to integrate Rust into existing C-based codebases
  • Learn how to safely pass structs, strings, and enums between Rust and C while maintaining type safety and control
  • Expose Rust functions to be callable from C, using unsafe and FFI concepts to manage cross-language interoperability safely
  • Step-by-step, build a real-world Flappy Bird game application using Rust
  • Build hardware-agnostic drivers using the embedded-hal traits, making your code portable across multiple microcontroller platforms.
  • Interface with real sensors ( MPU6050) to control game mechanics
  • Structure your code in clean, maintainable modules
  • Use the STM32 HAL crate to easily configure and control your microcontroller’s peripherals with safe Rust abstractions
  • Writing generic embedded code