3ds Max + V-Ray: From Zero to Architectural Masterpiece

Learn 3ds Max and V-Ray by Recreating the Barcelona Pavilion – Including Modeling, Lighting, Texturing, and Rendering

3ds Max + V-Ray: From Zero to Architectural Masterpiece

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What you'll learn
  • Create a complete, photorealistic architectural scene from scratch, ready for your professional portfolio
  • Model the iconic Barcelona Pavilion using DWG blueprints and high-end poly modeling techniques
  • How to quickly find 3D assets and textures.
  • Design realistic V-Ray materials and apply them effectively
  • Build a professional photo studio using V-Ray lights and materials to render clean, high-quality product shots.
  • Set up powerful indoor and outdoor lighting using HDRI, V-Ray Sun, and studio lights
  • Build ultra-realistic grass from scratch using V-Ray Fur and enhance your landscape
  • Use smart modeling workflows with splines, modifiers, and blueprint snapping
  • Add natural elements like trees and link textures to them
  • Render cinematic, client-ready images with correct exposure, depth of field, and AI denoising
  • Finalize your scenes with built-in post-production tools inside the V-Ray Frame Buffer
  • Learn a complete 3D pipeline used by professionals — from modeling to final output
  • Finish the course with a portfolio-level project that demonstrates your full skillset
  • Learn real-world exposure and depth of field camera principles based on physical lenses to create cinematic, photographic renders.
  • Master clean topology rules and learn how to identify and fix common modeling issues for optimal geometry
  • Learn how to manage mapping coordinates using UVW Map
  • How to use the Modifier Stack properly to stay flexible in modeling
  • How to create parks, forests, city streets, and complex exterior scenes using 3D assets and spacing tools
  • and so much more!