Learn 3ds Max and V-Ray by Recreating the Barcelona Pavilion – Including Modeling, Lighting, Texturing, and Rendering
What you'll learn
- Create a complete, photorealistic architectural scene from scratch, ready for your professional portfolio
- Model the iconic Barcelona Pavilion using DWG blueprints and high-end poly modeling techniques
- How to quickly find 3D assets and textures.
- Design realistic V-Ray materials and apply them effectively
- Build a professional photo studio using V-Ray lights and materials to render clean, high-quality product shots.
- Set up powerful indoor and outdoor lighting using HDRI, V-Ray Sun, and studio lights
- Build ultra-realistic grass from scratch using V-Ray Fur and enhance your landscape
- Use smart modeling workflows with splines, modifiers, and blueprint snapping
- Add natural elements like trees and link textures to them
- Render cinematic, client-ready images with correct exposure, depth of field, and AI denoising
- Finalize your scenes with built-in post-production tools inside the V-Ray Frame Buffer
- Learn a complete 3D pipeline used by professionals — from modeling to final output
- Finish the course with a portfolio-level project that demonstrates your full skillset
- Learn real-world exposure and depth of field camera principles based on physical lenses to create cinematic, photographic renders.
- Master clean topology rules and learn how to identify and fix common modeling issues for optimal geometry
- Learn how to manage mapping coordinates using UVW Map
- How to use the Modifier Stack properly to stay flexible in modeling
- How to create parks, forests, city streets, and complex exterior scenes using 3D assets and spacing tools
- and so much more!